Naughty Dog made The Last of Us, and it came out for the PlayStation 3 in 2013. Bruce Straley and Neil Druckmann worked together to make the game. They led the team that made the game.
Straley, on the other hand, left Naughty Dog soon after 2016’s Uncharted 4: A Thief’s End came out. He was also in charge of the way the game went.
On HBO’s version of The Last of Us, which is based on the book, Straley has not been given credit for his work on the game. Straley has helped with parts of the game like making it more violent and dark.
Straley recently talked about the issue and said that not giving credit for something so important to the series has made him think about unions in the video game industry.
In a recent interview with The LA Times, he said, “The fact that someone who helped make that world and those characters aren’t getting a credit or a nickel for the work they did is an argument for unionization.” He also said, “Maybe we need unions in the video game industry to protect the people who make games.”
Druckmann is not just recognized for the HBO adaptation of The Last of Us, but he is also a co-creator of the series alongside Craig Mazin, who created Chernobyl.
Straley began working as a texture artist for Crash Team Racing at Naughty Dog in 1999 and departed the firm in September 2017.